Dwarves
Art in your deep catacombs tells of the hardships your people faced at the hands of elves in the wars of long ago. They also, however tell of the great victory that was ultimately won in this part of the world, when you drove the Elves from their ancient forest home. Whilst it has been many centuries since the local Wood Elves dared to confront your people, your scouts report that High Elf vessels have been spotted off the shores. Your forefathers will not rest easily unless they are once again repulsed from these lands. The Wood Elves also have finally come out of hiding too. Zursa Mheryeltine must not allow them to gain control over these lands again.
Bonus Point Conditions
If either High Elf army is destroyed before the end of the campaign, you will receive 1000 bonus points.
If the Wood Elf army has less than 500 points (before bonuses), you’ll gain 500 bonus points.
Special Conditions
Dwarf army movement is not inhibited in the mountains. Your army dislikes forests however and they move at half speed in woods.
High Elves
Your foolish cousins the Wood Elves live in these parts. Sure they have their own forest, but what they don’t know is that once the vast desert in this land was a far more ancient wood. Long ago in the times of war with dwarves, your people were forced from these woods and without you, the trees withered and died. Now is the time to bring it back to life. Tales tell that the ancient magical stone that marked the centre of the wood is still intact. Two great ships have set sail full of noble High Elves. Your army, in the second ship, has been charged with revenging your kin against the local Dwarves, whilst your brethren secure the ancient forest. As Ider Ulap, the leader of these High Elves you have known personal suffering. Your brother died recently at the hands of an Ogre. If the chance comes along to avenge yourself against their kind, you will lay some of your ghosts to rest.
Bonus Point Conditions
If the you capture the Dwarf stronghold before the end of the campaign, you’ll gain 1000 points.
If the Ogre army has less than 500 points (before bonuses), you’ll gain 500 points.
Special Conditions
High Elves move at double speed in Woods, but half speed in desert and mountains.
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