Showing posts with label bretonia. Show all posts
Showing posts with label bretonia. Show all posts

Wednesday, 16 July 2008

Original Backgrounds - Wood Elves/Bretonia 2


Wood Elves

Hemselt Shetwizattne has lead the Wood Elves of these parts in peace for most of the last hundred years. Only occasional proplems with Ogres have got in the way of your settled way of life. But now outrage of outrages, there are human settlers in these parts. What’s worse is that you’ve discovered they have plans for chopping down forests! This must be stopped and quickly. For the first time in many years, you have mobilized your forces. Action must be quick and decisive!

There’s also news that High Elf vessels have been spotted on the horizon. You’d love to know what they’re after.

Bonus Point Conditions

If either Bretonian army is completely destroyed, you’ll gain 1000 bonus points.

If you can capture the High Elves secret, you’ll gain 500 bonus points.

Special Conditions

The Wood Elves can move normally in Forests, but movement in mountains costs double.

Bretonians

As Farmac Shanelun, you are responsible for one of the two deployments of the Bretonian army in this area and are tasked with establishing a trading route to help your home economy. Your forces had been based at the logging operation at the top of the valley. Crucial to your success here was the establishment of a series of guard posts along the river. These allow fast communication between your outpost and the small town of Bustop. News reaches your ears daily of troops on the move around the countryside. Now these guard posts must be protected. If any fall, then it will be the beginning of the end for your community here in Norsca. There are also Orcs in these mountains. They will be an ongoing threat to your logging centre if they are not eliminated.

Bonus Point Conditions

Defend the four border posts along the valley from attack. If you control all four at the end of the campaign, you’ll gain 1000 bonus points.

If the Orcs have less than 500 points at the end of the campaign (before bonuses), you’ll gain 500 points.

Special Conditions

When in the valley, within 5 squares of the river, your army moves at 1.5* speed. They are poor at moving in woods and mountains and here movement costs double.

Original Backgrounds - Chaos/Bretonia 1


Chaos

Varje Meronyac is not a happy man. You sent a demand to the Bretonians and they’ve had the audacity to ignore it. Do they not know who you are? You must teach them a lesson and wipe them from the face of Norsca. Your spies tell you that they have a line of communication that runs from their town to their logging encampment. If they lose control of this, they will soon perish in these wild lands. While your army is out and about, it would be good to deal a blow to the dwarves. They’re just so plain good. You don’t like that one little bit!

Bonus Point Conditions

Hold at least two of the Bretonian outposts in the valley at the end of the campaign and you’ll gain 1000 bonus points.

If the dwarf army has less than 500 points (before bonuses), you’ll gain 500 bonus points.

Special Conditions

Your army is well trained and organized and can cross any terrain at normal movement rates.

Bretonia

As Rayme Choynli, you are one of two Bretonian commanders whose job it is to gain control of Norsca. Your army is based in Bustop and you must defend it at any cost. There are signs that the dreaded Skaven are on the move, and your superiors in Bretonia would be particularly pleased if you were to defeat them.

Bonus Point Conditions

Keep the town of Bustop safe until the end of the campaign and you will gain 1000 bonus points.

If the Skaven army is wiped out, you will gain 500 bonus points.

Special Conditions

Whilst moving in the land you control, within 4 squares of the river you gain an extra square for every two you move. Your troops though aren’t good in mountains and forests and movement here costs double.

Wednesday, 25 June 2008

Scores After Week 4

1st Bretonians 2 Farmac Shanelun 4758
2nd Wood Elves Hemselt Shetwizattne 4282
3rd Dwarves Zursa Mheryeltine 4089
4th High Elves 1 Yanor Vidad 4027
5th Bretonians 1 Rame Choynli 2500
6th Lords of Chaos Varje Meronyac 1165
7th Orcs/Goblins B'tr Eter Gleridaxe 1153
8th High Elves 2 Ider Ulap 1000
9th Ogres Dnal Yeenau 679
10th Skaven Shadow Borsra 415