Campaign Background
Orks ravage planets as they continue forward on their never ending quest of Waagh! The strange hive fleets of Tyranids become an ever greater threat as the years pass and the mysterious Eldar dream of regaining the power they held long before the days of the empire. Of course, there are also the dark forces of Chaos, seeking to subvert the will of the Emperor at every turn.
The Planet of Ervinrud
Ervinrud is a small planet on the edge of the Mordant Zone. Bitterly cold and covered with desert, it’s a place that not many thought important until now. However, long before the history of man begins, the mysterious Eldar ruled this area of space and legend tells that Ervinrud was a military centre for their race. Rumours abound of strange artifacts buried deep within the planet’s crust, the power of which can only be imagined by mere mortals.
Of course, when the Eldar suffered heavy defeats millennia ago, this area of space was abandoned and left uninhabited. When the Tau Empire arrived, a mere few hundred years ago, they found small Tyranid hives, which they successfully beat back. They have controlled this planet in relative peace since then, mining its sources of rare metals.
But suddenly one day, the astronomers of the small Tau hometown on the planet spotted the menacing shapes of Imperial ships in the skies. Surely a small, worthless planet like this doesn’t warrant an invasion? Reinforcements have been sent for and battle plans prepared. But the problems don’t end there. It was long supposed by the Tau, that the evil Tyranids had been wiped from the planet, but scouts have reported signs of Tyranid life. With all the attention this small corner of the universe is receiving; perhaps it won’t be long until other much feared races turn their attentions to Ervinrud.
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